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Adding playmats

Before doing this guide, please check the getting started guide if you haven't already.

Playmats use two kinds of files:

Playmat configuration file

{
    "texturePath": "PATH/TO/PLAYMAT/SPRITE",
    "ignoresHorizontal": false
}

texturePath is the path to your playmat texture.

ignoresHorizontal is used to tell the game whether the playmat shouldn't be flipped horizontally for the opponent board.

This file should be located in GameData/Playmats/NAME/NAME.json so the game will find it.

Playmat texture

A playmat texture should be sized 1920x540 pixels or a larger size using that aspect ratio.

The playmat texture should be set as a sprite in Unity.

Example

Here's an example from the game:

{
    "texturePath": "Playmats/Forest/BOARD.png",
    "ignoresHorizontal": false
}