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Available Card Abilities:

This file was generated by the latest version of Fairtravel Battle. To check your version's available card abilities, find the file cardabilites.md in the persistent directory described in the getting started guide.

Activate - Choose One Explore Type (ActivateChooseOneExploreTypeCardAbility)

  • TAGS (String)
  • COST (Int)
  • REST (Bool)

Activate - Draw by tag sequence (ActivateDrawTagSequenceCardAbility)

  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • TAG_SEQUENCE (String)
  • COST (Int)
  • REST (Bool)
  • AMOUNT (Int)

Activate to animate equipment (ActivateToAnimateEquipmentCardAbility)

  • COST (Int)
  • DISCARD (Bool)
  • ATTACK (Int)
  • HEALTH (Int)

Activate - Discard, give stats to tags (ActivateToDiscardGiveStatsToTagsCardAbility)

  • COST (Int)
  • DISCARD_AMOUNT (Int)
  • TAGS (String)
  • ATTACK (Int)
  • HEALTH (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Activate to explore (ActivateToExploreCardAbility)

  • COST (Int)
  • REST (Bool)
  • TAGS (String)
  • CHARACTERISTICS (String)

Activate to gain resources (ActivateToGainResourcesCardAbility)

  • AMOUNT (Int)

Activate to give characteristic (ActivateToGiveCharacteristicCardAbility)

  • COST (Int)
  • CHARACTERISTIC (String)
  • PERFORM_TARGETING (Bool)
  • TAGS (String)
  • REMOVE_AT_EOT (Bool)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Activate to give characteristics until your next turn (ActivateToGiveCharacteristicsUntilYourNextTurnCardAbility)

  • TAGS (String)
  • CHARACTERISTICS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • IS_POSITIVE (Bool)

Activate to summon template or give tag stat (ActivateToSummonTemplateOrGiveTagStatCardAbility)

  • REST (Bool)
  • COST (Int)
  • TEMPLATE (CardTemplate)
  • SUMMON_AMOUNT (Int)
  • STAT_ATTACK (Int)
  • STAT_HEALTH (Int)
  • TRANSLATION_SUMMON (String)
  • TRANSLATION_STATS (String)

Attachable (AttachableCardAbility)

  • TAGS (String)
  • VALID_TARGET_ZONES (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Attachment - When attacked deal damage to self (AttachmentAttackedDealDamageSelfCardAbility)

  • AMOUNT (Int)

Attachment - Deal damage (AttachmentDealDamageCardAbility)

  • AMOUNT (Int)

Attachment - Increase own stats by tag in discard (AttachmentIncreaseOwnStatsByTagInDiscardCardAbility)

  • ATTACK (Int)
  • HEALTH (Int)
  • TAGS (String)

Attachment - Start turn deal damage (AttachmentStartTurnDealDamageCardAbility)

  • AMOUNT (Int)

Attachment - Stat (based on player characteristic) (AttachmentStatPlayerCharacteristicCardAbility)

  • ATTACK (Bool)
  • HEALTH (Bool)
  • CHARACTERISTIC (String)

Attachment - Stats (AttachmentStatsCardAbility)

  • ATTACK (Int)
  • HEALTH (Int)

Attachment - Stats and Characteristics (AttachmentStatsCharacteristicsCardAbility)

  • ATTACK (Int)
  • HEALTH (Int)
  • CHARACTERISTICS (String)

Attackable Tags (AttackableTagsCardAbility)

  • TAGS (String)
  • NEGATIVE (Bool)
  • REMOVE_AT_EOT (Bool)

Activated Group (Ability Base) (ActivatedGroupAbilityBase)

  • ACTIVATION_TAG (String)

Attachable (Base, requires AttachableCardAbility as a separate ability) (AttachableCardAbilityBase)

Attack restriction (base) (AttackRestrictionAbilityBase)

Explore (Base) (ExploreAbilityBase)

Fetch (Base) (FetchAbilityBase)

Level Up - Base (LevelUpCardAbilityBase)

  • LEVELUP_BEFORE (Bool)
  • LEVELUP_AFTER (Bool)
  • IS_ATTACHMENT (Bool)
  • LEVEL_UP_HERO (Bool)

Party - Choose One (Base) (PartyChooseOneBase)

  • CANCELABLE (Bool)

Play - Apply enchantment (hero) (PlayAndApplyEnchantmentCardAbilityBase)

Pump (Base) (PumpCardAbilityBase)

  • REST (Bool)
  • COST (Int)
  • EXTRA_CHARACTERISTIC (String)
  • EXTRA_DIVIDER (Int)

Quest (Base) (QuestCardAbilityBase)

Retribution - Base (RetributionAbilityBase)

Battle Damage - Discard (BattleDamageDiscardCardAbility)

  • AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • SELF_ONLY (Bool)

Battle - Deal damage (BattleDealDamageCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Battle - Deal weapon damage (BattleDealWeaponDamageCardAbility)

  • TAGS (String)
  • REQUIRE_REST (Bool)

Battle - Explore (BattleExploreCardAbility)

  • TAGS (String)
  • CHARACTERISTICS (String)

Battle - Give stat buff (BattleGiveStatBuffCardAbility)

  • ATTACK (Int)
  • HEALTH (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Battle - Kill enemy, ready self and hero (BattleKillEnemyReadySelfHeroCardAbility)

Battle - Choose Put counters (BattlePutCountersCardAbility)

  • AMOUNT_FIRST (Int)
  • AMOUNT_SECOND (Int)
  • COUNTER_FIRST (String)
  • COUNTER_SECOND (String)
  • TRANSLATION_FIRST (String)
  • TRANSLATION_SECOND (String)
  • TARGET_HERO (Bool)

Battle - Soulite Greatsword (BattleSouliteGreatswordCardAbility)

  • AMOUNT_COUNTER (Int)
  • COUNTER_NAME (String)
  • CHARACTERISTIC (String)
  • EXPLORE_TAG (String)
  • EXPLORE_CHARACTERISTIC (String)
  • TRANSLATION_COUNTER (String)
  • TRANSLATION_CHARACTERISTIC (String)
  • TRANSLATION_EXPLORE (String)

Battle - Summon Template (BattleSummonTemplateCardAbility)

  • AMOUNT (Int)
  • TEMPLATE (CardTemplate)
  • ONCE_TURN (Bool)
  • OTHERS (Bool)
  • TAGS (String)

Brittle follower (BrittleFollowerCardAbility)

Deal damage with ability, put counter (DealDamageAbilityPutCounterCardAbility)

  • TAGS (String)
  • COUNTER_NAME (String)
  • AMOUNT (Int)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)
  • CANCELABLE (Bool)

Defender gain armor (DefenderGainArmorCardAbility)

  • AMOUNT (Int)

Destroy at end of turn (DestroyAtEndOfTurnCardAbility)

  • DRAW_AMOUNT (Int)

Destroy if characteristic is 0 (DestroyIfCharacteristicZeroCardAbility)

  • CHARACTERISTIC (String)

Play - Destroy tags, deal damage to tags (DestroyTagsDealDamageToTagsCardAbility)

  • DESTROY_TAGS (String)
  • DESTROY_SELF (Bool)
  • DESTROY_ALLY (Bool)
  • DESTROY_ENEMY (Bool)
  • DAMAGE_TAGS (String)
  • DAMAGE_SELF (Bool)
  • DAMAGE_ALLY (Bool)
  • DAMAGE_ENEMY (Bool)
  • DAMAGE_AMOUNT (Int)

Discard - Put counters, gain characteristics (DiscardPutCounterGainCharacteristicsCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • CHARACTERISTICS (String)

Discard to attack (restriction) (DiscardToAttackCardAbility)

Double tag damage (DoubleTagDamageCardAbility)

  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Draw / Mill (DrawMillCardAbility)

  • DRAW_SELF (Bool)
  • DRAW_ALLY (Bool)
  • DRAW_ENEMY (Bool)
  • MILL_SELF (Bool)
  • MILL_ALLY (Bool)
  • MILL_ENEMY (Bool)
  • MILL_AMOUNT (Int)

Draw on tag death (DrawOnTagDeathCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • ONCE_TURN (Bool)

Duplicate token events (DuplicateTokenEventsCardAbility)

End of turn - Put counter on self (EndOfTurnPutCounterOnSelfCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)

End of turn - Ready tags (EndOfTurnReadyTagsCardAbility)

  • TAGS (String)
  • CHARACTERISTICS (String)

End turn and reshuffle and redraw (game mode) (EndTurnReshuffleRedrawGameModeAbility)

Explore - Draw a card when explore fails (ExploreNoCardDrawCardAbility)

  • AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • ALWAYS (Bool)

Explore Tag Gain Characteristic (Activated Group) (ExploreTagGainCharacteristicActivatedGroupCardAbility)

  • ACTIVATION_TAG (String)
  • TAGS (String)
  • SOURCE_CHARACTERISTIC (String)
  • TARGET_CHARACTERISTIC (String)
  • RESET_AT_EOT (Bool)
  • REQUIRED_LEVEL (Int)

Extra resource action (ExtraResourceActionCardAbility)

Follower defeat opponent, gain counter (FollowerDefeatGainCounterCardAbility)

Gain Resources (Activated Group) (GainResourcesActivationGroupCardAbility)

  • ACTIVATION_TAG (String)
  • AMOUNT (Int)
  • AMOUNT_PERMANENT (Int)
  • DRAWN_AT_LIMIT (Int)
  • REQUIRED_LEVEL (Int)

Game Mode - Auto Grow Resources (GameModeAutoGrowResourcesCardAbility)

Counters (Game Mode) (GameModeCountersCardAbility)

Game Mode - Modify Card Characteristic (GameModeModifyCardCharacteristicCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • CHARACTERISTIC (String)

Game Mode - Randomize Card Costs Each Turn (GameModeRandomizeCardCostsCardAbility)

Game Mode - Set Card Characteristic (GameModeSetCardCharacteristicCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • CHARACTERISTIC (String)

Give Self Characteristic (GiveSelfCharacteristicCardAbility)

  • NAME (String)
  • REMOVE_AT_EOT (Bool)
  • NEGATIVE (Bool)

Give tags characteristic (GiveTagsCharacteristicCardAbility)

  • TAGS (String)
  • CHARACTERISTICS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • OTHERS_ONLY (Bool)

Give tag until attack (GiveTagUntilAttackCardAbility)

  • TAG (String)

Give templates characteristics (GiveTemplatesCharacteristicsCardAbility)

  • TEMPLATE_NAME (String)
  • CHARACTERISTICS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Reduce cost of cards in hand (GlobalSoothingBuffCardAbility)

  • AMOUNT (Int)
  • MINIMUM_COST (Int)
  • MINIMUM_CARD_COST (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)

Heal - put counter (HealPutCounterCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Heal - put counter on healed target (HealPutCounterOnHealedCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Heal - Summon tokens (HealSummonTokensCardAbility)

  • TEMPLATE (CardTemplate)
  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Hero - Weapon attack (HeroWeaponAttackCardAbility)

Increase card costs (IncreaseCardCostsCardAbility)

  • AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Increase characteristic per player (IncreaseCharacteristicPerPlayerCardAbility)

  • CHARACTERISTIC (String)
  • AMOUNT (Int)
  • ACTIVE_GAME_ZONES (String)

Increase others' stats by characteristics (IncreaseOthersStatsByCharacteristicsCardAbility)

  • ATTACK (Int)
  • HEALTH (Int)
  • TAGS (String)
  • CHARACTERISTICS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • OTHERS_ONLY (Bool)
  • SELF_TURN (Bool)
  • ALLY_TURN (Bool)
  • ENEMY_TURN (Bool)
  • REMOVE_AT_EOT (Bool)

Increase others' stats by tags (IncreaseOthersStatsByTagsCardAbility)

  • ATTACK (Int)
  • HEALTH (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • SHOULD_BOOST_TAGS (Bool)
  • BOOST_TAGS (String)
  • SELF_TURN (Bool)
  • ALLY_TURN (Bool)
  • ENEMY_TURN (Bool)

Increase others' stats (IncreaseOthersStatsCardAbility)

  • ATTACK (Int)
  • HEALTH (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • OTHERS_ONLY (Bool)
  • SELF_TURN (Bool)
  • ALLY_TURN (Bool)
  • ENEMY_TURN (Bool)
  • REMOVE_AT_EOT (Bool)

Increase own stats by player characteristic (IncreaseOwnStatsByPlayerCharacteristicCardAbility)

  • CHARACTERISTIC (String)
  • ATTACK (Int)
  • HEALTH (Int)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)
  • REMOVE_AT_EOT (Bool)

Increase own stats by tags (IncreaseOwnStatsByTagsCardAbility)

  • ATTACK (Int)
  • HEALTH (Int)
  • ENEMY_TURN (Bool)
  • OWNER_TURN (Bool)
  • TAGS (String)

Increase own stats (IncreaseOwnStatsCardAbility)

  • ATTACK (Int)
  • HEALTH (Int)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)
  • REMOVE_AT_EOT (Bool)

Increase own stats from counters (IncreaseOwnStatsCountersCardAbility)

  • COUNTER_NAME (String)
  • ATTACK (Int)
  • HEALTH (Int)

Increase own stats for different tags (IncreaseOwnStatsForDifferentTagsCardAbility)

  • APPLY_AFFINITIES (Bool)
  • TAGS (String)
  • ATTACK (Int)
  • HEALTH (Int)

Increase own stats if characteristic present (IncreaseOwnStatsIfCharacteristicPresentCardAbility)

  • CHARACTERISTIC (String)
  • ATTACK (Int)
  • HEALTH (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Increase own stats while attacking (IncreaseOwnStatsWhileAttackingCardAbility)

  • ATTACK (Int)

Increase own stats by zone tags (IncreaseOwnStatsZoneTagsCardAbility)

  • ZONE_NAME (String)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Increase player characteristic (IncreasePlayerCharacteristicCardAbility)

  • AMOUNT (Int)
  • CHARACTERISTIC (String)

Increase stats by tag sequence (IncreaseStatsTagSequenceCardAbility)

  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • SELF_ONLY (Bool)
  • OTHERS_ONLY (Bool)
  • TAGS (String)
  • TAG_SEQUENCE (String)
  • ATTACK (Int)
  • HEALTH (Int)

Increase tag stats by self counters (IncreaseTagStatsBySelfCountersCardAbility)

  • COUNTER_NAME (String)
  • ATTACK (Int)
  • HEALTH (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • SELF_TURN (Bool)
  • ALLY_TURN (Bool)
  • ENEMY_TURN (Bool)

Increase tag stats unless tag is present (IncreaseTagStatsUnlessTagCardAbility)

  • AMOUNT (Int)
  • CHARACTERISTIC (String)
  • AMOUNT_WITH_ANTI_TAG (Int)
  • TAGS (String)
  • ANTI_TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • ANTI_TAG_SELF (Bool)
  • ANTI_TAG_ALLY (Bool)
  • ANTI_TAG_ENEMY (Bool)
  • ACTIVE_SELF (Bool)
  • ACTIVE_ALLY (Bool)
  • ACTIVE_ENEMY (Bool)

Last Words (Gamemode) (LastWordsCardAbility)

Last words - deal damage to tags (LastWordsDealDamageToTagsCardAbility)

  • TAGS (String)
  • AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Last words - Draw (LastWordsDrawCardAbility)

  • AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Last Words - Explore (LastWordsExploreCardAbility)

  • TAGS (String)
  • CHARACTERISTICS (String)

Last Words - summon template (LastWordsSummonTemplateCardAbility)

  • TEMPLATE (CardTemplate)
  • AMOUNT (Int)

Level Up (Self) (LevelUpCardAbility)

  • MAXIMUM_LEVELS (Int)

Level Up - Counter Follower deals damage on attack (LevelUpCounterFollowerDamageCardAbility)

  • COUNTER_NAME (String)
  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)
  • REQUIRED_LEVEL (Int)

Level Up - Deal damage, draw card (LevelUpDealDamageDrawCardAbility)

  • ACTIVATION_TAG (String)
  • DRAW_AMOUNT (Int)
  • DAMAGE_AMOUNT (Int)
  • DAMAGE_PER_LEVEL (Bool)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • REQUIRED_LEVEL (Int)

Level Up - When discard card, put counter (LevelUpDiscardCardPutCounterCardAbility)

  • COUNTER_NAME (String)
  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)
  • REQUIRED_LEVEL (Int)

Level Up - End of turn draw discard (LevelUpEndOfTurnDrawDiscardCardAbility)

  • AMOUNT_DRAW (Int)
  • AMOUNT_DISCARD (Int)
  • DISCARD_FIRST (Bool)
  • REQUIRED_LEVEL (Int)

Level Up - Gain stats per counter (LevelUpGainStatsPerCounterCardAbility)

  • ATTACK (Int)
  • HEALTH (Int)
  • COUNTER (String)
  • REQUIRED_LEVEL (Int)

Level up - Give stats (temporary or counters) (LevelUpGiveStatsCardAbility)

  • ACTIVATION_TAG (String)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • ATTACK (Int)
  • HEALTH (Int)
  • REQUIRED_LEVEL (Int)
  • REMOVE_AT_EOT (Bool)
  • COUNTER_NAME (String)
  • COUNTER_AMOUNT (Int)

Level Up - Mill (LevelUpMillCardAbility)

  • ACTIVATION_TAG (String)
  • AMOUNT (Int)
  • REQUIRED_LEVEL (Int)

Level Up - Next card costs less characteristic (LevelUpNextCardCostsLessCharacteristicCardAbility)

  • ACTIVATION_TAG (String)
  • CHARACTERISTIC (String)
  • REQUIRED_LEVEL (Int)

Level Up - Opponent reveal hand, summon token copy (LevelUpOpponentRevealHandSummonTokenCardAbility)

  • ACTIVATION_TAG (String)
  • TAGS (String)
  • REQUIRED_LEVEL (Int)

Level Up - Prevent Damage (LevelUpPreventDamageCardAbility)

  • TIMES_PER_TURN (Int)
  • REQUIRED_LEVEL (Int)

Level Up - Put counters on self (LevelUpPutCountersOnSelfCardAbility)

  • ACTIVATION_TAG (String)
  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • REQUIRED_LEVEL (Int)

Level Up - Put counters on tag party (LevelUpPutCountersOnTagPartyCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • REQUIRED_LEVEL (Int)

Level Up - Rest tags, draw cards (LevelUpRestTagsDrawCardAbility)

  • DRAW_AMOUNT (Int)
  • REST_AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • REQUIRED_LEVEL (Int)

Level Up - return card from zone to zone (LevelUpReturnCardFromZoneToZoneCardAbility)

  • ACTIVATION_TAG (String)
  • FROM_ZONE (String)
  • TO_ZONE (String)
  • REQUIRED_LEVEL (Int)

Level Up - Reveal card, summon token copy (LevelUpRevealCardSummonCopyCardAbility)

  • ACTIVATION_TAG (String)
  • TAGS (String)
  • REQUIRED_LEVEL (Int)

Level Up - Shuffle discard, discard hand, draw cards (LevelUpShuffleDiscardDiscardHandDrawCardAbility)

  • ACTIVATION_TAG (String)
  • REQUIRED_LEVEL (Int)

Level Up - Start turn explore (LevelUpStartTurnExploreCardAbility)

  • TAGS (String)
  • CHARACTERISTICS (String)
  • REQUIRED_LEVEL (Int)
  • START_TURN (Bool)
  • END_TURN (Bool)

Level Up - Start turn summon template (LevelUpStartTurnSummonTemplateCardAbility)

  • TEMPLATE (CardTemplate)
  • TEMPLATE_AMOUNT (Int)
  • START_TURN (Bool)
  • END_TURN (Bool)
  • REQUIRED_LEVEL (Int)

Level Up - Summon Template (LevelUpSummonTemplateCardAbility)

  • ACTIVATION_TAG (String)
  • AMOUNT (Int)
  • TEMPLATE (CardTemplate)
  • REQUIRED_LEVEL (Int)

Level Up - Summon Token Copy (LevelUpSummonTokenCopyCardAbility)

  • ACTIVATION_TAG (String)
  • TAGS (String)
  • CHECK_FIELD (Bool)
  • CHECK_SET (Bool)
  • REQUIRED_LEVEL (Int)

Make followers brittle (MakeFollowersBrittleCardAbility)

Move Card, Clairvoyance (MoveCardClairvoyanceCardAbility)

Multiply Ability Damage (Activated Group) (MultiplyAbilityDamageActivationGroupCardAbility)

  • ACTIVATION_TAG (String)
  • MULTIPLIER (Int)
  • REQUIRED_LEVEL (Int)

Party - Arfactus (PartyArfactusCardAbility)

  • TRANSLATION_FIRST (String)
  • TRANSLATION_SECOND (String)
  • TRANSLATION_THIRD (String)
  • TRANSLATION_FOURTH (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Party (Game Mode) (PartyCardAbility)

Party - Choose Put counters (PartyChoosePutCountersCardAbility)

  • CANCELABLE (Bool)
  • AMOUNT_FIRST (Int)
  • COUNTER_FIRST (String)
  • TAGS_FIRST (String)
  • TRANSLATION_FIRST (String)
  • POSITIVE_FIRST (Bool)
  • AMOUNT_SECOND (Int)
  • COUNTER_SECOND (String)
  • TAGS_SECOND (String)
  • TRANSLATION_SECOND (String)
  • POSITIVE_SECOND (Bool)
  • AMOUNT_THIRD (Int)
  • COUNTER_THIRD (String)
  • TAGS_THIRD (String)
  • TRANSLATION_THIRD (String)
  • POSITIVE_THIRD (Bool)
  • SELF_FIRST (Bool)
  • ALLY_FIRST (Bool)
  • ENEMY_FIRST (Bool)
  • SELF_SECOND (Bool)
  • ALLY_SECOND (Bool)
  • ENEMY_SECOND (Bool)
  • SELF_THIRD (Bool)
  • ALLY_THIRD (Bool)
  • ENEMY_THIRD (Bool)

Party - deal damage (PartyDealDamageCardAbility)

  • TAGS (String)
  • AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Party - Destroy follower, gain +1/+1 counters (PartyDestroyFollowerGainCountersCardAbility)

  • AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Party - Destroy followers, summon template (owner) (PartyDestroyFollowersSummonTemplateOwnerCardAbility)

  • TEMPLATE (CardTemplate)

Party - Draw card (each player) (PartyDrawCardAbility)

  • AMOUNT (Int)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)

Party - Draw cards for counters (PartyDrawCardCountersCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Party - Exile until removed (PartyExileUntilRemovedCardAbility)

  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Party - Explore (PartyExploreCardAbility)

  • TAGS (String)
  • CHARACTERISTICS (String)

Party - Gain essence and/or resources (PartyGainEssenceCardAbility)

  • ACTIVE_RESOURCES (Int)
  • MAXIMUM_RESOURCES (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Party - Give characteristics and stats (PartyGiveCharacteristicsAndStatsCardAbility)

  • CHARACTERISTICS (String)
  • ATTACK (Int)
  • HEALTH (Int)
  • REMOVE_AT_EOT (Bool)
  • TAGS (String)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)
  • OTHERS_ONLY (Bool)

Party - Move cards between zones (PartyMoveCardsBetweenZonesCardAbility)

  • FROM_ZONES (String)
  • TRIGGER_ZONES (String)
  • TO_ZONE (String)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)
  • RESET_AT_END_OF_TURN (Bool)
  • TAGS (String)

Party - Purifier Greatsword (PartyPurifierGreatswordCardAbility)

Party - Put counters (or more depending on tag) (PartyPutCounterOrMoreTagCardAbility)

  • AMOUNT (Int)
  • AMOUNT_EXTRA (Int)
  • COUNTER_NAME (String)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • TAG_EXTRA (String)

Party - Put counters on tags (PartyPutCountersOnTagsCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • TAGS (String)
  • SELF (String)
  • ALLY (String)
  • ENEMY (String)
  • OTHERS_ONLY (Bool)

Party - return card from discard to field (PartyReturnCardFromDiscardToFieldCardAbility)

  • MAX_COST (Int)

Party - Return followers to hand, summon template (owner) (PartyReturnFollowersToHandSummonTemplateOwnerCardAbility)

  • TEMPLATE (CardTemplate)
  • TO_ZONE (String)

Party - Set Health to 0 (equipment) (PartySetHealthTo0CardAbility)

Party - Summon Tokens (PartySummonTokensCardAbility)

  • AMOUNT (Int)
  • TEMPLATE (CardTemplate)

Play - Clairvoyance (PlayAndClairvoyanceCardAbility)

  • DRAW_AMOUNT (Int)

Play and deal damage (PlayAndDealDamageCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • DRAW_CARD (Bool)
  • EVENT_CONTROLLER_NAME (String)

Play - Deal damage, multiply tags (PlayAndDealDamageMultiplyTagsCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • MULTIPLY_TAGS (String)
  • MULTIPLY_SELF (Bool)
  • MULTIPLY_ALLY (Bool)
  • MULTIPLY_ENEMY (Bool)

Play and deal damage to tags (PlayAndDealDamageToTagsCardAbility)

  • AMOUNT (Int)
  • ENEMY (Bool)
  • ALLY (Bool)
  • SELF (Bool)
  • TAGS (String)
  • EVENT_CONTROLLER (String)

Play and destroy card with tags (PlayAndDestroyCardWithTagsCardAbility)

  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • EVENT_CONTROLLER_NAME (String)

Play and Explore (PlayAndExploreCardAbility)

  • TAGS (String)
  • CHARACTERISTICS (String)
  • EVENT_CONTROLLER_NAME (String)

Play and gain resources and draw a card if full (PlayAndGainResourcesCardAbility)

  • AMOUNT_ACTIVE (Int)
  • AMOUNT_PERMANENT (Int)
  • DRAW_IF_FULL (Bool)
  • EVENT_CONTROLLER_NAME (String)

Play - Give stats (and characteristics) (PlayAndGiveStatsCardAbility)

  • TAGS (String)
  • ATTACK (Int)
  • HEALTH (Int)
  • CHARACTERISTICS (String)
  • REMOVE_AT_EOT (Bool)

Play - Make followers brittle (PlayAndMakeFollowersBrittleCardAbility)

Play and return tag (PlayAndReturnTagToHandCardAbility)

  • TAGS (String)
  • ZONES (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Play - summon templates (PlayAndSummonTemplatesCardAbility)

  • AMOUNT (Int)
  • TEMPLATE (CardTemplate)

Play and Summon token copy (PlayAndSummonTokenCopyCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • EXTRA_CHARACTERISTICS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Play - deal damage from player characteristic (PlayDealDamagePlayerCharacteristicCardAbility)

  • CHARACTERISTIC (String)
  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Play - Deal damage, restore health (PlayDealDamageRestoreHealthCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Play - Deal damage to tags for phase (PlayDealDamageToTagsForPhaseCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Play - Destroy tag condition (PlayDestroyTagConditionCardAbility)

  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • CHARACTERISTIC (String)
  • VALUE (Int)
  • EQUAL (Bool)
  • DIFFERENT (Bool)
  • BIGGER (Bool)
  • LOWER (Bool)

Play - Destroy tags (PlayDestroyTagsCardAbility)

  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Play - Destroy tags with cost less (PlayDestroyTagsWithCostLessCardAbility)

  • TAGS (String)
  • COST (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Play - Draw a card for each tag (PlayDrawCardEachTagCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Play - Draw / Discard (PlayDrawDiscardCardAbility)

  • DISCARD_FIRST (Bool)
  • MUST_DISCARD (Bool)
  • AMOUNT_DRAW (Int)
  • AMOUNT_DISCARD (Int)

Play - Draw card, extra draw on damage this turn (PlayDrawExtraDamageCardAbility)

  • AMOUNT (Int)
  • AMOUNT_EXTRA (Int)
  • POSITIVE_DAMAGE (Bool)

Play - Draw max hand size (PlayDrawMaxHandSizeCardAbility)

Player draw, deal damage (PlayerDrawDealDamageCardAbility)

  • AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Player draws card, summon template (PlayerDrawsCardSummonTemplateCardAbility)

  • AMOUNT (Int)
  • TEMPLATE (CardTemplate)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Play, Explore, summon (PlayExploreSummonCardAbility)

  • TAGS (String)
  • CHARACTERISTICS (String)
  • EVENT_CONTROLLER_NAME (String)
  • MAX_COST (Int)

Play, Explore, summon template (PlayExploreSummonTemplateCardAbility)

  • TAGS (String)
  • CHARACTERISTICS (String)
  • EVENT_CONTROLLER_NAME (String)
  • MAX_COST (Int)
  • TEMPLATE (CardTemplate)
  • AMOUNT (Int)

Play - Put counters on tag (characteristic source) (PlayPutCountersCharacteristicSourceCardAbility)

  • CHARACTERISTIC_SOURCE (String)
  • TAGS (String)
  • CHARACTERISTICS (String)
  • COUNTER_NAME (String)

Play - Put counters, give characteristic (PlayPutCountersGiveCharacteristicCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • MAX_TARGET_COUNT (Int)
  • CHARACTERISTICS (String)

Play - Ready tags (PlayReadyTagsCardAbility)

  • TAGS (String)

Play - Return tags to hand (PlayReturnTagsToHandCardAbility)

  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Play - Reveal hand, discard card (PlayRevealHandDiscardCardAbility)

  • DRAW_AMOUNT (Int)

Play to Zone (PlayToZoneCardAbility)

  • ZONE_NAME (String)
  • REVEALED (Bool)
  • EVENT_CONTROLLER_NAME (String)

Prevent damage, mill cards (PreventDamageMillCardsCardAbility)

  • MILL_AMOUNT (Int)
  • EQUAL_DAMAGE (Bool)

Pump Add Counters (PumpAddCountersCardAbility)

  • REST (Bool)
  • COST (Int)
  • EXTRA_CHARACTERISTIC (String)
  • EXTRA_DIVIDER (Int)
  • TAGS (String)
  • COUNTER (String)
  • AMOUNT (Int)
  • EXTRA_AMOUNT (Int)

Pump Deal AOE Damage (PumpAOEDamageCardAbility)

  • REST (Bool)
  • COST (Int)
  • EXTRA_CHARACTERISTIC (String)
  • EXTRA_DIVIDER (Int)
  • AMOUNT (Int)
  • EXTRA_AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)

Pump Deal Damage (PumpDealDamageCardAbility)

  • REST (Bool)
  • COST (Int)
  • EXTRA_CHARACTERISTIC (String)
  • EXTRA_DIVIDER (Int)
  • TAGS (String)
  • DAMAGE (Int)
  • EXTRA_DAMAGE (Int)

Pump Draw (PumpDrawCardAbility)

  • REST (Bool)
  • COST (Int)
  • EXTRA_CHARACTERISTIC (String)
  • EXTRA_DIVIDER (Int)
  • AMOUNT (Int)
  • EXTRA_AMOUNT (Int)

Pump - Give stat boost (PumpGiveStatBoostCardAbility)

  • REST (Bool)
  • COST (Int)
  • EXTRA_CHARACTERISTIC (String)
  • EXTRA_DIVIDER (Int)
  • ATTACK (Int)
  • HEALTH (Int)
  • EXTRA_AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Put copy of card in deck when played (game mode) (PutCopyOfCardInDeckWhenPlayedGameModeAbility)

Put counters on tag summon (PutCounterOnTagSummonCardAbility)

  • TAGS (String)
  • COUNTER_NAME (String)
  • AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Quest - deal damage if hero health low (QuestDealDamageIfHeroHealthCardAbility)

  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • THRESHOLD (Int)
  • AMOUNT (Int)
  • COST (Int)
  • SELF_SOURCE (Bool)
  • ALLY_SOURCE (Bool)
  • ENEMY_SOURCE (Bool)

Quest - Draw card if tag died (QuestDrawCardIfTagDiedCardAbility)

  • TAGS (String)
  • AMOUNT (Int)
  • COST (Int)

Quest - Draw if control tag (QuestDrawIfControlTagCardAbility)

  • TAGS (String)
  • AMOUNT (Int)
  • COST (Int)

Quest - Hero attack, draw card (QuestHeroAttackDrawCardAbility)

  • DAMAGE (Int)
  • COST (Int)
  • DRAW_AMOUNT (Int)

Quest - Pay to shuffle discard into deck (QuestPayShuffleDiscardCardAbility)

  • COST (Int)

Quest - Pay to explore (QuestPayToExploreCardAbility)

  • COST (Int)
  • TAGS (String)
  • CHARACTERISTICS (String)

Quest - Pay to draw cards (QuestPayXDrawCardsCardAbility)

  • COST (Int)
  • DRAWS (Int)
  • DISCARDS (Int)

Quest - Pay to draw cards and clairvoyance (QuestPayXDrawCardsClairvoyanceCardAbility)

  • COST (Int)
  • DRAWS (Int)
  • DISCARDS (Int)
  • EVENT_CONTROLLER_NAME (String)

Quest - Pay to draw cards, deal damage to target (QuestPayXDrawDiscardDealDamageToTargetCardAbility)

  • COST (Int)
  • DRAWS (Int)
  • DISCARDS (Int)
  • AMOUNT (Int)
  • SELF_AMOUNT (Int)
  • TAGS (String)
  • DEAL_SELF (Bool)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Quest - Put to resources (QuestPutToResourcesCardAbility)

Reduce cost by tag characteristic (ReduceCostByTagCharacteristicCardAbility)

  • TAGS (String)
  • CHARACTERISTIC (String)
  • ZONES (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • ONLY_ONE (Bool)

Reduce tag cost (ReduceTagCostCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • CHARACTERISTICS (String)

Reduce tag cost for different affinities (ReduceTagCostDifferentAffinitiesCardAbility)

  • TAGS (String)
  • AMOUNT (Int)
  • MINIMUM_AMOUNT (Int)

Refresh Zone (RefreshZoneCardAbility)

  • ZONE (String)

Reinforce - Restore health to hero (ReinforceRestoreHealthCardAbility)

  • AMOUNT (Int)
  • TAGS (String)

Resource Action - Draw card (ResourceActionDrawCardAbility)

  • AMOUNT (Int)
  • COST (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Rest (RestCardAbility)

  • TURNS_UNTIL_REMOVED (Int)

Return to field for a cost (ReturnToFieldCostCardAbility)

  • REQUIRED_RED (Int)
  • REQUIRED_GREEN (Int)
  • REQUIRED_BLUE (Int)
  • REQUIRED_PURPLE (Int)
  • REQUIRED_COST (Int)
  • TRIGGER_TAGS (String)

Shift (ShiftCardAbility)

  • PLAY_TAGS (String)

Shuffle self on discard (ShuffleSelfOnDiscardCardAbility)

Spend Mana and summon a Follower (SpendManaToSummonFollowerCardAbility)

  • COST (Int)
  • TEMPLATE (CardTemplate)
  • TARGET_ZONE (String)
  • REST (Bool)
  • EVENT_CONTROLLER_NAME (String)

Start of turn put counters (StartOfTurnPutCountersCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • START_TURN (Bool)
  • END_TURN (Bool)
  • REFRESH_HERO (Bool)

Start Turn - Deal damage to tags (StartTurnDealDamageToTagsCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • OTHERS_ONLY (Bool)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • START_TURN (Bool)
  • END_TURN (Bool)

Start turn - Summon template or give buff (StartTurnSummonTemplateOrGiveBuffCardAbility)

  • TEMPLATE (CardTemplate)
  • TEMPLATE_AMOUNT (Int)
  • GIVE_BUFF (Bool)
  • BUFF_TAGS (String)
  • BUFF_AMOUNT (Int)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • START_TURN (Bool)
  • END_TURN (Bool)

Start Turn - Take damage, draw card (StartTurnTakeDamageDrawCardAbility)

  • DAMAGE (Int)
  • DRAW (Int)

Summon Template on start turn (SummonTemplateOnStartTurnCardAbility)

  • AMOUNT (Int)
  • TEMPLATE (CardTemplate)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • START_TURN (Bool)
  • END_TURN (Bool)

Swap Score Bonus (CPU) (SwapScoreBonusCardAbility)

  • SCORE_SELF (Int)
  • SCORE_ENEMY (Int)

Tactician (TacticianCardAbility)

Tag attacks, owner mills (TagAttacksOwnerMillsCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Tag Battle - Deal damage, put counter on self (TagBattleDealDamageCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • COUNTER_AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • DAMAGE_TAGS (String)
  • DAMAGE_SELF (Bool)
  • DAMAGE_ALLY (Bool)
  • DAMAGE_ENEMY (Bool)

Tag/Characteristic dies, damage self (TagCharacteristicDiesDamageSelfCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • CHARACTERISTIC (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Tag/Characteristic dies, put counters on self (TagCharacteristicDiesPutCountersSelfCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • TAGS (String)
  • CHARACTERISTIC (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Tag Condition - Stats (TagConditionStatsCardAbility)

  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • CHARACTERISTIC (String)
  • VALUE (Int)
  • EQUAL (Bool)
  • DIFFERENT (Bool)
  • BIGGER (Bool)
  • LOWER (Bool)
  • ATTACK (Int)
  • HEALTH (Int)

Tag death - return to zone (TagDeathReturnToZoneCardAbility)

  • TAGS (String)
  • ZONE (String)

Tag enter play, deal damage (TagEnterPlayDealDamageCardAbility)

  • AMOUNT (Int)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • TARGET_TAGS (String)
  • TARGET_SELF (Bool)
  • TARGET_ALLY (Bool)
  • TARGET_ENEMY (Bool)

Tag Enter Play, Draw Card (TagEnterPlayDrawCardCardAbility)

  • AMOUNT (Int)
  • COST (Int)
  • TAGS (String)
  • ZONE (String)
  • SELF (Bool)
  • ALLIES (Bool)
  • ENEMIES (Bool)

Tag Enter Play, Mill Card (TagEnterPlayMillCardAbility)

  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)
  • AMOUNT (Int)
  • TARGET_SELF (Bool)
  • TARGET_ALLY (Bool)
  • TARGET_ENEMY (Bool)
  • PROMPT (Bool)

Tag enter play, put counter (self) (TagEnterPlayPutCounterCardAbility)

  • AMOUNT (Int)
  • COUNTER_NAME (String)
  • TAGS (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Take battle damage, deal damage to source (TakeDamageDealDamageToSourceCardAbility)

  • AMOUNT (Int)
  • SELF_TURN (Bool)
  • ALLY_TURN (Bool)
  • ENEMY_TURN (Bool)

Take damage, summon template (TakeDamageSummonTemplateCardAbility)

  • TEMPLATE (CardTemplate)
  • AMOUNT (Int)
  • ONCE_TURN (Bool)
  • BATTLE (Bool)
  • DAMAGE (Bool)
  • HERO (Bool)

Token (TokenCardAbility)

Unique Attachment (UniqueAttachmentCardAbility)

  • TAGS (String)
  • VALID_TARGET_ZONES (String)
  • SELF (Bool)
  • ALLY (Bool)
  • ENEMY (Bool)

Unique (UniqueCardAbility)

Unique (Tags) (UniqueTagsCardAbility)

  • TAGS (String)

Unstable (UnstableCardAbility)

Cards cost half (CardsCostHalfCardAbility)

Set Opponent Hero Health (GameMode Ability) (SetOpponentHeroHealthGameModeCardAbility)

  • HEALTH (Int)